
"Chefs, DOORS!"
A business tycoon strategy game. Don't let your opponent out-snowball you.
๐ฏGoal
Earn more money than your AI rival over 10 days per level. Win to unlock the next rival!
๐ฅCustomers
Customers choose a restaurant based on its stats. Each type has different preferences and group sizes:
๐ Student ร1 — Wants speed & low prices. Very impatient!
๐ Couple ร2 — Values charm & quality. Takes 2 seats.
๐ผ Professional ร1 — Demands top quality. Big spender.
๐จโ๐ฉโ๐ง Family ร3 — Needs capacity. Takes 3 seats.
๐ธ Tourist ร2 — Loves charm & atmosphere. Takes 2 seats.
๐ง Food Critic ร1 — Quality obsessed. Huge reward!
๐Stats
CAP — More seats for customers
SPD — Faster service
QUA — Better food = higher prices & tips
ATT — Draws more customers in
๐ฐEconomy
Cash — Earned from customers. Spend on shop upgrades.
XP — Earned from serving. Upgrade your base stats.
โ ๏ธ Watch Out!
Slow service makes impatient customers walk out — and they may go straight to your rival!
Higher quality & charm = better crowd pull. Your rival upgrades too — adapt!
| Published | 15 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | AbstractXan |
| Genre | Strategy |
| Tags | Isometric, Management, Point & Click |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |

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